Soul R[e]aping
I was messing around, looking for a new fun way to kill monsters on my Necromancer in PvE. Here is what i came up with:
Build
Attributes
Soul Reaping-14 (12+2)
Curses-16(12+3+1)
Blood-4 (3+1)
Skills
[skill]Soul Barbs[/skill][skill]Necrosis[/skill][skill]Suffering[/skill][skill]Faintheartedness[/skill][skill]Life Siphon[/skill][skill]Reaper's Mark[/skill][skill]Signet of Lost Souls[/skill][skill]Rebirth[/skill]
Possible Substitutes
[skill]Parasitic Bond[/skill]
[skill]Well of Silence[/skill]
[skill]Glyph of Lesser Energy[/skill]
Equipment
Armor
Full Radiant Armour
+1 Curses Head Piece
1 Superior Vigor Rune
1 Superior Curses Rune
1 Major Soul Reaping Rune
1 Minor Curses Rune
Weapons
20/20 Curse Wand
Villnar's Glove
Sehden's Mark
It is almost funny how fast things go down with degeneration. The advantage of Reaper's Mark is, that it allows more spamming to take place. With Reapers Mark, one can use Necrosis after every hex to add in some damage. I put the hexes on in the order of the skills, but any order will work, so long as you start with Soul Barbs to add more damage onto the with the hexes. Another viable option is to take off Life Siphon and add in Parasitic Bond, to gain HP and Energy when something dies, THAT is Soul Raping. Also, Well of Silence adds more degeneration, and stops Paragons from crying for the pain. If you do have energy problems, which I highly doubt, Glyph of Lesser Energy is a great answer. The variations should replace Rebirth, if you trust your monks, or Life Siphon. I usually do not take Rebirth, I usually take Parasitic Bond to help with healing myself. It is a fun build to use. There is nothing like watching a purple bar fly down from degeneration and the damage inflicted from Soul Barbs and Necrosis. If you wish to take this into PvP, you will not survive long, but replace Rebirth with Resurrection Signet, and Necrosis with Parasitic Bond and use
Your Health should be at about 405. The reason i choose to use Sehden's Mark in a second Weapon Set, is that if you are running out of energy, you will want to still put on the hexes, so the person dies and you get an energy surge, Sehden's Mark's +15 Energy -1 Energy Regeneration helps to do just that. Villnar's Glove is obvious, the +1 Curses can help out a lot. The reason i choose to use 14 Soul Reaping, is so that Reaper's Mark would do -5, if you do not like having that, you will still get 14 energy from 13 Soul Reaping, but they might not die as fast, the choice is up to you.
Any suggestions, tips, compliments would be taken happily.
Flaming on the other hand, will result in huge men in black suits and bald heads knocking on your door in the morning. They will not be bringing cookies...
Last edited by hotman; Jul 11, 2007 at 10:37 PM // 22:37..
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